Vaibhav Attre.boot

retro-futurist workstation init

[ 0.000] POST: workstation bus scan complete
[ 0.013] memctl: 64 GiB addressable, ECC nominal
[ 0.029] sched: run queue initialized
[ 0.041] fs: mounting /home/vaibhav
[ 0.068] net: link up on loopback and uplink0
[ 0.091] ui: terminal compositor ready
[ 0.112] session: entering interactive workspace
Loading command bus, filesystem tree, and process monitor.
Vaibhav Attre.ws
/projects
shell bus
vaibhav@ws:/projects$ session
interactive workstation online
type `help` or press `/` to focus the shell
tab completes top match
/projects

Mounted Projects

Projects are rendered like executable modules: browse by domain, inspect the manifest, then open detailed technical notes.

filters
tiny-os workstation view
systems

tiny-os

active

RV64 operating system with traps, Sv39 paging, preemption, and a disk-backed copy-on-write filesystem.

operating-systemsfilesystemqemurisc-v
SentinelQ edge-cloud surveillance pipeline
ml systems

SentinelQ

active

Hybrid edge-cloud surveillance system with multi-camera ingestion, adaptive local vs cloud inference, operator-facing web tooling, and LLM-assisted threat summaries.

edge-aicomputer-visionembedded-systemsml-systems
Telemetry platform dashboard for workload artifacts and regression analysis
infrastructure

Telemetry Platform

active

AWS-backed QEMU experiment runner with artifact pipelines, statistical regression analysis, and LLM-assisted triage for OS workloads.

telemetryqemucloudregression-testing
Turbofan RUL prediction workflow
ml systems

TurboFan RUL Prediction

active

Remaining useful life prediction for turbofan engines using sliding-window features, GRU sequence modeling, random forests, and regularized linear baselines on NASA N-CMAPSS data.

machine-learningtime-seriespredictive-maintenancedeep-learning
UnifiedStay dashboard
full stack

UnifiedStay

active

Monorepo property-operations platform that unifies rental calendars, turnover workflows, and property-level financial tracking.

full-stackmonorepoproperty-managementcalendar-sync
Procedural racing game terrain and vehicle view
game development

TurboThrill: Procedural Racing Game

shipped

Unity racing-combat game featuring procedural terrain, multithreaded chunk generation, AI navigation, GPU-instanced foliage, and physics-driven vehicle combat.

game-developmentunitygraphics-programmingprocedural-generation
Persephone's Escape gameplay scene
game development

Persephone's Escape

shipped

2D action-platformer built in C# with a custom SDL-based game framework, featuring combat, enemy AI, level progression, score tracking, and a fully coded gameplay loop.

game-developmentcsharpsdl2custom-engine
SudokuAIProject visualization
research

SudokuAIProject

active

Sudoku generation and solving work spanning C++, Java, and Python implementations.

algorithmssearchmulti-languagesudoku
WebJam2024 AI PhotoBooth
hackathon

WebJam2024

shipped

3rd-place hackathon AI PhotoBooth web app with computer vision and live filters.

hackathoncomputer-visioninteractiveweb